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Arnold for cinema 4d
04  Indirect Diffuse  113  focus unchanged   AA Samples set to 6Hair Shader0303_Spot_Light_Finished0309_Image-based_Lighting_samples=4 sunset0702_Arnold_Procedural0703_particlescolorfuldiffuse samples = 4Skin ShaderHappySpheres0010Light Samples = 4 color fulRefraction = 4 , AA =4 , Diffuse , Gllassy = 2render 1render 2Shadow Matte

Comprehensive introduction to ARNOLD for Cinema 4d

5 out of 5 based on 1 customer rating
(1 customer review)

$65.00 $49.00

In this series of tutorials in 8 hours and 20 minutes ,that's 500 minutes of tutorials ,  we learn how to use Arnold for cinema 4d . we released the first upate for this course , at March 15th, 2016, please read the description for more information .

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Product Description

In this series of tutorials in almost 10 hours ,that’s 600 minutes of tutorials ,  we learn how to use Arnold for cinema 4d .

Watch the Introduction video :

First I show you where to find different Arnold tools and functions inside Cinema 4d, and walk you through the general workflow to get your job down with Arnold inside Cinema 4d  .

Purplish_Logo_Overlay

Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold for Cinema 4d , that’s is why we discuss them thoroughly in more than 50 minutes and in 7 lessons , we make sure you comprehend the core principles before moving on to more general topics like lighting and shading .

The next section of the course is dedicated to lighting , we learn about different lights in Arnold and different lighting techniques , we learn about Area Lights . spot , distant and point lights , mesh and photometric lights .

We learn what are light filters and how to use them , what is physical sky and image based lighting , we learn about amazing volumetric effects in Arnold for cinema 4d , including Volume scattering and fog .

The lighting section of this course is about 1 hour a and 20 minutes in 12 lessons .

0309_Image-based_Lighting_samples=4 sunset

In the next section of the comprehensive introduction to Arnold For Cinema 4d , we start talking about shading and shader network , Arnold’s node-based shader network is one of the point that sets Arnold apart, it is so powerful that’s gonna blow your mind , its gonna change the way you think about shaders and developing them .

First we learn about standard shader which is the main shader in Arnold and capable of creating all sort of materials , we cover standard shader in the longest lesson of this course in about 40 minutes .

Then we discover bump and displacement mapping in Arnold . we explore skin shader and hair shader in a lot of details , these two shaders lets you realistically create subsurface scattering and hair shaders , the hair shader particularly is fantastic , and definitely one of the best hair shaders out there .

Then we learn about ray-switch , ambient occlusion , wire frame , utility , flat , lambert ,  two-sided and shadow matte shaders .

And then we take a closer look at the available nodes in Arnold shader network editor , we learn about layer color node , different color nodes , conversion , math and shading state nodes , we learn how to use user data and utility nodes and hopefully after watching these you should be very comfortable to develop complex shaders using these long list of nodes .

The shading section of this course is about 3 and a half hour in 16 lessons .

Then we see what Arnold has to offer when the time comes to cameras , we learn about different camera features and different camera types , we explore how to achieve effects like depth of field and motion blur .

In about 35 minutes and in 4 lessons we learn all about cameras .

13 focus unchanged AA Samples set to 6

In the section 6 of the course we learn how to render our scenes in Arnold for cinema 4d , we learn about Arnold drivers , we learn about AOVs . what are the AOVs that Arnold offers and how to export and composite them in a composting app like After effects ,. Then we learn about custom AOVs and how to write them out using Arnold shader network editor . then we discover different render settings and also we learn about texture settings and tx manager in Arnold .

The rendering section of the course is about 75 minutes in 5 lessons .

In the final section of the course we take a closer look at Arnold parameters tag , we learn about Arnold procedural and how to render cinema 4d particles using Arnold , in the final lesson of the course we learn about Arnold volume , we learn how capable Arnold is in handling openVDB files and rendering them realistically , we show you all the steps you need to render openVDB files in Arnold .

The final section of the course is 40 minutes in 4 lessons .

0702_Arnold_Procedural

This course is the best  we have ever recorded at mographplus.com  , this is quite different from what we have been doing at mographplus since we started ,  for each and every lesson there is a script and there is a plan  ,, and this is how we are gonna be recording our courses from now on .

Also this is a live course , so whenever there is a major update from solid angle we are gonna be covering it in detail and add it to this course .

So there you have it , you asked for it , you got it , comprehensive introduction to Arnold For Cinema 4d .

Lets get started .


March 15th, 2016 : First Update

Today we release the first update for this course , in this update we will cover the most important features and enhancements  in C4dToA releases from release 1.0.7.0 to release 1.0.13.0 , the update includes a 40 minutes video covering the following features and enhancements :

  • Arnold Shader Network Editor enhancements and new features
  • IPR window enhancements and new features
  • AOV names in shaders
  • Per-light AOVs
  • Custom AOV tag
  • Light Blocker filter
  • Shader override
  • Material library
  • Shaderball preview
  • UV Transform shader
  • New specular distribution models and SSS profiles
  • Mesh particle tag

If you bought this course before march 15th , 2016 , please go to the download area after logging in and download the update , if you are buying the course after March 15th, 2016, you receive this update with your purchase .


 

Februrary 25th, 2017 : Second Update

We just updated our “Comprehensive Introduction to Arnold for Cinema 4d”  course at mographplus.com with new video tutorials, and in this update, in 8 video tutorials and almost 1 hour of new content, we cover the most important new features and enhancements in Arnold for Cinema 4d release 1.0.14.0 to 1.7 , this update covers the following features and enhancements :

  • Complex ior shader
  • Thin film shader
  • Flakes shader
  • Curvature shader
  • Substance shader and substance support
  • The new light portal
  • IPR improvement like picking focus and creating Arnold shaders right from the IPR, and motion blur support in the IPR ….
  • Shader network improvements like the new layer shader,Writing out modified textures from Shader network, THE NEW histogram
  • and much more ….

If you bought the “Comprehensive introduction to Arnold for Cinema 4d” course, before February 25th , 2017 , please go to the download area of mographplus.com  after logging in and download the update , if you are buying the course after February 25th, 2017, you receive this update with your purchase .


 

 

Additional Information

Language English
Duration 601 min
Video format HD 1080p
Instructor Kamel Khezri
Application used arnold-for-cinema-4d, Maxon Cinema 4d
Availability Instant Download
Project files Included

 

CURRICULUM

SECTION 0 : INTRODUCTION

0000
Introduction
 04:45
0001
Project Files
 01:13

SECTION 1 : ARNOLD IN CINEMA 4D

0101
Where is Arnold
 04:22
0102
General workflow
 06:44
0103
Layout
 01:32

SECTION 2 : SAMPLING AND RAY DEPTH

0201
Sampling and camera samples
 08:59
0202
Diffuse samples
 05:55
0203
Glossy samples
 05:25
0204
Refraction samples
 06:36
0205
Diffuse ray depth
 06:22
0206
Glossy and reflection ray depth
 06:50
0207
refrcation and transparency ray depth
 10:13

SECTION 3 : LIGHTING

0301
Area light
 16:36
0302
Area light shapes
 02:53
0303
Spot light
 04:51
0304
Distant light
 03:24
0305
Point Light
 02:04
0306
Mesh Light
 06:24
0307
Photometric light
 04:08
0308
Light filters
 11:02
0309
Physical sky
 06:04
0310
Image-based lighting
 08:44
0311
Volume scattering
 08:19
0312
Fog
 03:41

SECTION 4 : SHADING

0402
Standard shader
 38:47
0403
Bump and normal mapping
 06:04
0404
Subdivision and displacement mapping
 20:22
0405
Skin shader
 20:06
0406
Hair shader
 20:59
0407
Ray-switch shader
 08:32
0408
Ambient occlusion shader
 13:23
0409
Wire frame shader
 03:21
0410
Utility shader
 07:23
0411
Flat , lambert and two-sided shader
 03:45
0412
Shadow matte shader
 08:01
0413
Layer color node
 11:20
0414
Color nodes
 06:53
0415
Conversion , math and shading states nodes
 11:37
0416
User data nodes
 07:31
0417
Utility nodes
 17:34

SECTION 5 : CAMERA

0501
Camera
 09:17
0502
Depth of field
 08:39
0503
Motion blur
 09:08
0504
Camera types
 06:33

SECTION 6 : RENDERING

0601
Arnold driver
 09:40
0602
AOVs
 24:37
0603
Custom AOVs and object mask
 18:58
0604
Render settings
 11:34
0605
Texture settings and tx manager
 07:12

SECTION 7 : MISCELLANEOUS

0701
Arnold parameters tag
 07:11
0702
Arnold procedural
 07:35
0703
Particles
 04:49
0704
Arnold volume
 20:56

SECTION 8 : What’s new in C4DtoA 1.0.7 TO 1.0.13

0801
1st Update march 2016 , From Release 1.0.7.0 to 1.0.13.0
38:12

SECTION 9 : What’s new in C4DtoA 1.0.14 TO 1.7

0901
Shader Network improvements
09:35
0902
IPR enhancements and new Render Settings
05:36
0903
Complex IOR Shader
09:24
0904
Thin Film Shader
09:41
0905
Flakes Shader
05:11
0906
Curvature Shader
04:46
0907
Substance SHader and Substance support
07:32
0908
Portal Light
03:54

Here you can watch some of the lessons from this course  :

 

Additional Information

Language

English

Duration

601 min

Video format

HD 1080p

Instructor

Kamel Khezri

Application used

Arnold for Cinema 4d, Maxon Cinema 4d

Availability

Instant Download

Project files

Included

1 review for Comprehensive introduction to ARNOLD for Cinema 4d

  1. 5 out of 5

    (verified owner):

    I love this tutorial. Eventho I was somewhat familiar with Arnold, I’ve learned alot of little tips and tricks to improve my workflow. Well done my friend ! Well worth the money !

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